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3DS MAX Human Character Modeling - Foot Tutorial

 2008-11-07 16:39:10 来源:WEB开发网   
核心提示: Figure 21Step 22Select the vertex and drop it on the other side of vertex with which you want to weld. To execute the command simply press &lsquo

Figure 21

Step 22

Select the vertex and drop it on the other side of vertex with which you want to weld. To execute the command simply press ‘W’ or right click using your mouse. Add one segment right in the middle part of toe. The resultant image would be as shown below.

3DS MAX Human Character Modeling - Foot Tutorial

Figure 22

Step 23

Now apply turbosmooth and then match with the reference image in the front view and the resultant image would be as shown below. If you are not getting it right, do not worry as you may need to do lot os tweaking with the model and I am confident that you will certainly finish better than what I achieved.

3DS MAX Human Character Modeling - Foot Tutorial

Figure 23

Step 24

Do not forget to save regularly so that you may not be loosing the data due to unavoidable circumstances like power failure of system going blank and not responding. Now let us start modeling the ‘NEXT TOE’ using a box. Enter the values of Length and width segment 2-2 as shown below.

3DS MAX Human Character Modeling - Foot Tutorial

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Tags:DS MAX Human

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