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3DS MAX Human Character Modeling - Foot Tutorial

 2008-11-07 16:39:10 来源:WEB开发网   
核心提示: Figure 17Step 18Now delete the turbosmooth from the toe and select the base of the feet and then attach it with the toe. Select the base of the f

Figure 17

Step 18

Now delete the turbosmooth from the toe and select the base of the feet and then attach it with the toe. Select the base of the feet and click on ‘ATTACH’ command and select the object (Big Toe) which you want to attach with the selected object (Base of the feet).

3DS MAX Human Character Modeling - Foot Tutorial

Figure 18

Step 19

Now select the border polygon faces of toe and feet and delete them.

3DS MAX Human Character Modeling - Foot Tutorial

Figure 19

Step 20

Select U and V edges of foot and the ‘RING’ both of them together and add one segment.

3DS MAX Human Character Modeling - Foot Tutorial

Figure 20

Step 21

Once again we shall do the same old process here by using ‘TARGET WELD’, well of course you can use Bridge command as well. But I am gonna stick with target weld. See image 21.

3DS MAX Human Character Modeling - Foot Tutorial

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Tags:DS MAX Human

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