WEB开发网
开发学院图形图像3Dmax 3ds max TutorialsHuman Character Modeling - Cr... 阅读

3ds max TutorialsHuman Character Modeling - Creating the Face

 2008-11-08 16:38:01 来源:WEB开发网   
核心提示: Zoom in/Out (Stepped): Controls zooming in and out and the shortcut is to roll up or down the mousewheel.Zoom in/Out (Smooth): Controls zooming i

3ds max TutorialsHuman Character Modeling - Creating the Face Zoom in/Out (Stepped): Controls zooming in and out and the shortcut is to roll up or down the mousewheel.

Zoom in/Out (Smooth): Controls zooming in and out and the shortcut is to hold down the Alt key + Ctlr Key + Roll up or down the mousewheel.

3ds max TutorialsHuman Character Modeling - Creating the Face Zoom Extents All: Centers all visible objects in all viewport. This control is useful when you want to see every object in a scene in every available viewport. Shortcut is to hit Z key.

3ds max TutorialsHuman Character Modeling - Creating the Face Pan: Pan is used to allow the user to move up and down or side to side in the workspace. Click mousewheel and hold when using pan. If you want to pan constrained to X or Y axis then hold down shift key + Mousewheel click and hold.

3ds max TutorialsHuman Character Modeling - Creating the Face Maximise Viewport (Toggle): It switches any active between its normal size and full-screen size. The keyboard shortcut is Alt+W is especially useful for quick toggles. If you are working in multiple number of viewports and want to expand one of them to full screen you can use the shortcut key as mentioned above.

上一页  1 2 3 4 5 6 7 8  下一页

Tags:ds max TutorialsHuman

编辑录入:爽爽 [复制链接] [打 印]
赞助商链接