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开发学院图形图像Flash flash位图技术研究篇(4): flash舞台屏幕录制 阅读

flash位图技术研究篇(4): flash舞台屏幕录制

 2010-03-02 00:00:00 来源:WEB开发网 闂傚倸鍊风欢姘缚瑜嶈灋闁圭虎鍠栫粻顖炴煥閻曞倹瀚�闂傚倸鍊风粈渚€骞夐敓鐘插瀭闁汇垹鐏氬畷鏌ユ煙閹殿喖顣奸柛搴$У閵囧嫰骞掗幋婵冨亾閻㈢ǹ纾婚柟鐐灱濡插牊绻涢崱妤冃℃繛宀婁簽缁辨捇宕掑鎵佹瀸闂佺懓鍤栭幏锟�濠电姷鏁告慨顓㈠箯閸愵喖宸濇い鎾寸箘閹规洟姊绘笟鈧ḿ褍煤閵堝悿娲Ω閳轰胶鍔﹀銈嗗笂閼冲爼鍩婇弴銏$厪闁搞儮鏅涙禒褏绱掓潏鈺佷槐闁轰焦鎹囬弫鎾绘晸閿燂拷闂傚倸鍊风欢姘缚瑜嶈灋闁圭虎鍠栫粻顖炴煥閻曞倹瀚�  闂傚倸鍊烽懗鑸电仚缂備胶绮〃鍛村煝瀹ュ鍗抽柕蹇曞У閻庮剟姊虹紒妯哄妞ゆ劗鍘ч埥澶娢熼柨瀣偓濠氭⒑瑜版帒浜伴柛鎾寸☉閳绘柨顫濋懜纰樻嫼闂佸憡绋戦オ鏉戔枔閺冣偓缁绘稓浠﹂崒姘瀳闂佸磭绮幑鍥嵁鐎n亖鏀介柟閭﹀墯椤斿倹淇婇悙顏勨偓鏍ь潖婵犳艾鍌ㄧ憸蹇涘箟閹绢喗鏅搁柨鐕傛嫹
核心提示: 代码测试:1.package2.{3.4.importflash.display.Sprite;5.importflash.events.*;6.importflash.display.Bitmap;7.importflash.display.BitmapData;8.importflash.s

代码测试:

   1. package   
   2. {  
   3.   
   4.     import flash.display.Sprite;  
   5.     import flash.events.*;  
   6.     import flash.display.Bitmap;  
   7.     import flash.display.BitmapData;  
   8.     import flash.system.System;  
   9.     import flash.utils.Timer;  
  10.     public class Main extends Sprite  
  11.     {  
  12.         private var mypen:Pen=new Pen();  
  13.         private var myscreen:FScreen=new FScreen();//创建录制  
  14.         private var imagrList:Vector.<BitmapData>;  
  15.         private var count:int=0;  
  16.         private var time:Timer;  
  17.         public function Main()  
  18.         {  
  19.               
  20.             addChild(mypen);  
  21.             mypen.mouseListener();  
  22.             mypen.addEventListener("StartDraw",StartDrawHandler);  
  23.             mypen.addEventListener("Drawing",DrawingHandler);  
  24.             mypen.addEventListener("EndDraw",EndDrawHandler);  
  25.               
  26.             time=new Timer(200);//每200毫秒绘制一张图片  
  27.             time.addEventListener(TimerEvent.TIMER,onTimer);  
  28.   
  29.             stage.addEventListener(Event.ENTER_FRAME,Run);  
  30.             Btn_end.addEventListener(MouseEvent.MOUSE_DOWN,keyEndHandler);  
  31.             Btn_start.addEventListener(MouseEvent.MOUSE_DOWN,keyStartHandler);  
  32.               
  33.         }  
  34.   
  35.         private function StartDrawHandler(event:Event):void  
  36.         {  
  37.             mypen.startDraw();  
  38.         }  
  39.   
  40.         private function DrawingHandler(event:Event):void  
  41.         {  
  42.             mypen.drawing();  
  43.         }  
  44.   
  45.         private function EndDrawHandler(event:Event):void  
  46.         {  
  47.             mypen.stopDraw();  
  48.         }  
  49.   
  50.         //每一帧运行  
  51.         private function Run(event:Event):void  
  52.         {  
  53.             //内存监控  
  54.             Memory.text=System.totalMemory/1024+"/kb";  
  55.         }  
  56.   
  57.         private function keyEndHandler(event:MouseEvent):void  
  58.         {  
  59.             time.stop();//时间停止  
  60.             addChild(myscreen.contain);  
  61.             myscreen.play();  
  62.         }  
  63.   
  64.         private function keyStartHandler(event:MouseEvent):void  
  65.         {  
  66.             myscreen.removeScreen();//清楚画面  
  67.             mypen.clearAll();             
  68.             time.start();  
  69.         }  
  70.   
  71.         private function onTimer(event:TimerEvent):void  
  72.         {  
  73.             myscreen.copyScreen(this,stage.stageWidth,stage.stageHeight-20);//录制画面  
  74.             trace("ww");  
  75.         }  
  76.   
  77.   
  78.     }  
  79.   
  80.   
  81. }  

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Tags:flash 位图 技术

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