WEB开发网
开发学院WEB开发ASP 扩展的ToolStripEx控件 阅读

扩展的ToolStripEx控件

 2009-12-28 10:43:31 来源:WEB开发网   
核心提示: 该控件扩展了ToolStrip的功能,增加了水印功能,扩展的ToolStripEx控件,增加了图标在鼠标进入时自动增亮的功能,只要实现思想:扩展了ToolStripPRofessionalRenderer渲染器,/// </summary>/// [Description("水印显示的透明度,默
 该控件扩展了ToolStrip的功能,增加了水印功能,增加了图标在鼠标进入时自动增亮的功能。

 只要实现思想:

 扩展了ToolStripPRofessionalRenderer渲染器,重写了OnRenderToolStripBorder、OnRenderSeparator、OnRenderItemImage、OnRenderToolStripBackground等几个方法,从而实现背景,水印的实现。
代码如下
  /// <summary>
  /// ToolStrip 渲染器。更改背景为过度显示和鼠标进入时图片自动增亮的功能。
  /// </summary>
  public class JWToolStripBarRenderer : ToolStripProfessionalRenderer
  {
    //Dictionary<string, Image> dict = new Dictionary<string, Image>();
    private Brush backgroundBrush = null;

    List<EtyImageState> m_ImageList = new List<EtyImageState>();

    public JWToolStripBarRenderer()
    {
      this.RoundedEdges = false;
    }

    /// <summary>
    /// 当更换背景颜色时,执行该方法才能生效,为的是提高效率。
    /// </summary>
    public void ResetBackgroundBrush()
    {
      this.backgroundBrush = null;
    }

    private Color m_ToolStripGradientBegin = SystemColors.InactiveBorder;
    /// <summary>
    /// 获取在 ToolStrip 背景中使用的渐变的开始颜色。
    /// </summary>
    public Color ToolStripGradientBegin
    {
      get { return m_ToolStripGradientBegin; }
      set { m_ToolStripGradientBegin = value; }
    }

    private Color m_ToolStripGradientEnd = SystemColors.ControlLightLight;
    /// <summary>
    /// 获取在 ToolStrip 背景中使用的渐变的结束颜色。
    /// </summary>
    public Color ToolStripGradientEnd
    {
      get { return m_ToolStripGradientEnd; }
      set { m_ToolStripGradientEnd = value; }
    }

    private BackgroundGradientStyle m_BackgroundGradientStyle = BackgroundGradientStyle.Horizontal;
    /// <summary>
    /// 设置背景渐变方式。
    /// </summary>
    public BackgroundGradientStyle BackgroundGradientStyle
    {
      get { return m_BackgroundGradientStyle; }
      set
      {
        m_BackgroundGradientStyle = value;
      }
    }

    private DrawBorderMode m_DrawBorderMode = DrawBorderMode.TopAndBottom;
    /// <summary>
    /// 画ToolStrip边框的形式。
    /// </summary>
    public DrawBorderMode DrawBorderMode
    {
      get { return m_DrawBorderMode; }
      set { m_DrawBorderMode = value; }
    }

    private Image m_WatermarkImage;
    /// <summary>
    /// 水印的图片。
    /// </summary>
    ///
    public Image WatermarkImage
    {
      get { return m_WatermarkImage; }
      set { m_WatermarkImage = value; }
    }

    private int m_brightValue = 30;
    /// <summary>
    /// 鼠标进入时的图片增亮值。默认为 30
    /// </summary>
    public int BrightValue
    {
      get { return m_brightValue; }
      set { m_brightValue = value; }
    }

    //protected override void OnRenderArrow(ToolStripArrowRenderEventArgs e)
    //{
    //  e.ArrowColor = Color.Red;
    //  e.Direction = ArrowDirection.Right;
    //  base.OnRenderArrow(e);
    //}

    // This method draws a border around the GridStrip control.
    protected override void OnRenderToolStripBorder(
      ToolStripRenderEventArgs e)
    {
      base.OnRenderToolStripBorder(e);

      if (e.ToolStrip is ToolStripDropDown)  //过滤,根据需要可能还有更多的过滤
        return;

      using (Pen pen = new Pen(SystemColors.ButtonShadow))
      {
        if (m_DrawBorderMode == DrawBorderMode.TopAndBottom || m_DrawBorderMode == DrawBorderMode.TopOnly)
          e.Graphics.DrawLine(pen, e.AffectedBounds.X, e.AffectedBounds.Y, e.AffectedBounds.Width, e.AffectedBounds.Y);
        if (m_DrawBorderMode == DrawBorderMode.TopAndBottom || m_DrawBorderMode == DrawBorderMode.BottomOnly)
          e.Graphics.DrawLine(pen, e.AffectedBounds.X, e.AffectedBounds.Height - 1, e.AffectedBounds.Width, e.AffectedBounds.Height - 1);
      }
    }

    protected override void OnRenderSeparator(ToolStripSeparatorRenderEventArgs e)
    {
      if (e.ToolStrip.LayoutStyle == ToolStripLayoutStyle.Table || e.ToolStrip.LayoutStyle == ToolStripLayoutStyle.Flow)
      {
        base.OnRenderSeparator(new ToolStripSeparatorRenderEventArgs(e.Graphics, e.Item as ToolStripSeparator, false));
        //e.Graphics.FillRectangle(new SolidBrush(Color.Red), new Rectangle(0, 0, 100, 2));
      }
      else
        base.OnRenderSeparator(e);
    }

    //修改只保留原图片。
    protected override void OnRenderItemImage(ToolStripItemImageRenderEventArgs e)
    {
      Bitmap img = e.Image as Bitmap;
      if (img != null)
      {
        bool isEqualsInitImage = false;
        EtyImageState ety = EtyImageState.GetEtyImageState(m_ImageList, img.GetHashCode(), out isEqualsInitImage);
        if (ety == null)
        {
          ety = new EtyImageState();
          ety.InitImage = img;
          ety.LightImage = ImageTool.Brightness(img, m_brightValue);
          m_ImageList.Add(ety);
        }

        if (e.Item.Selected)
          e.Item.Image = ety.LightImage;
        else
          e.Item.Image = ety.InitImage;
      }
      base.OnRenderItemImage(e);
    }

    int borderPadding = 2;

    protected override void OnRenderToolStripBackground(ToolStripRenderEventArgs e)
    {
      base.OnRenderToolStripBackground(e);

      if (e.ToolStrip is ToolStripDropDown)  //过滤,根据需要可能还有更多的过滤
        return;

      //SystemColors.ControlLightLight,
      //SystemColors.InactiveBorder,
      Color gradientEnd = this.ToolStripGradientEnd;
      float angle = 0;
      if (m_BackgroundGradientStyle == BackgroundGradientStyle.Vertical)
        angle = 90;
      if (m_BackgroundGradientStyle == BackgroundGradientStyle.None)
        gradientEnd = this.ToolStripGradientBegin;

      if (this.backgroundBrush == null)
      {
        this.backgroundBrush = new LinearGradientBrush(
          e.ToolStrip.ClientRectangle,
          this.ToolStripGradientBegin,
          gradientEnd,
          angle,
          true);
      }

      // Paint the GridStrip control's background.
      e.Graphics.FillRectangle(
        this.backgroundBrush,
        e.AffectedBounds);

      if (e.ToolStrip.GripStyle == ToolStripGripStyle.Visible)
      {
        ControlPaint.DrawBorder3D(e.Graphics, new Rectangle(3, 3, 2, e.ToolStrip.Height - 6), Border3DStyle.Etched, Border3DSide.Left | Border3DSide.Right);
        ControlPaint.DrawBorder3D(e.Graphics, new Rectangle(7, 3, 2, e.ToolStrip.Height - 6), Border3DStyle.Etched, Border3DSide.Left | Border3DSide.Right);
      }

      //显示水印。
      if (m_WatermarkImage != null)
      {
        Point position = Point.Empty;
        int top = borderPadding;
        int left = 0;
        int width = 0;
        int height = 0;
        if (m_WatermarkImage.Height > e.ToolStrip.Height - borderPadding * 2)
        {
          //重新定义图片的显示宽高
          double rate = (double)m_WatermarkImage.Width / (double)m_WatermarkImage.Height;
          height = e.ToolStrip.Height - borderPadding * 2;
          width = Convert.ToInt32(rate * height);
        }
        else
        {
          width = m_WatermarkImage.Width;
          height = m_WatermarkImage.Height;
          top = (e.ToolStrip.Height - height) / 2;

        }
        left = e.ToolStrip.Width - width - borderPadding * 2;

        position = new Point(left, top);
        Rectangle rect = new Rectangle(left, top, width, height);
        e.Graphics.DrawImage(m_WatermarkImage, rect, new Rectangle(0, 0, m_WatermarkImage.Width, m_WatermarkImage.Height), GraphicsUnit.Pixel);
      }
    }


    // This method handles the RenderGrip event.
    protected override void OnRenderGrip(ToolStripGripRenderEventArgs e)
    {
      //DrawTitleBar(
      //  e.Graphics,
      //  new Rectangle(0, 0, e.ToolStrip.Width, e.ToolStrip.Height));
      //ControlPaint.DrawBorder3D(e.Graphics, new Rectangle(0, 3, 2, e.ToolStrip.Height - 6), Border3DStyle.RaisedInner);
      //ControlPaint.DrawBorder3D(e.Graphics, new Rectangle(3, 3, 2, e.ToolStrip.Height - 6), Border3DStyle.RaisedInner);
    }

  }

  /// <summary>
  /// 为保存图片的状态而设
  /// </summary>
  internal class EtyImageState
  {
    public int InitImageKey
    {
      get
      {
        if (m_InitImage == null)
          return -1;
        else
          return m_InitImage.GetHashCode();
      }
    }

    private Image m_InitImage;

    public Image InitImage
    {
      get { return m_InitImage; }
      set { m_InitImage = value; }
    }

    public int LightImageKey
    {
      get
      {
        if (m_LightImage == null)
          return -1;
        else
          return m_LightImage.GetHashCode();
      }
    }

    private Image m_LightImage;

    public Image LightImage
    {
      get { return m_LightImage; }
      set { m_LightImage = value; }
    }

    /// <summary>
    /// 从集合
    /// </summary>
    /// <param name="list"></param>
    /// <param name="key"></param>
    /// <returns></returns>
    public static EtyImageState GetEtyImageState(List<EtyImageState> list, int key, out bool isEqualsInitImage)
    {
      isEqualsInitImage = false;
      EtyImageState retEty = null;
      foreach (EtyImageState ety in list)
      {
        if (ety.InitImageKey == key)
        {
          isEqualsInitImage = true;
          retEty = ety;
          break;
        }
        else if (ety.LightImageKey == key)
        {
          retEty = ety;
          break;
        }
      }
      return retEty;
    }

  }

水印的处理(数字图片处理)

  public static class ImageTool
  {
    /// <summary>
    /// 根据字符串生成图片。
    /// </summary>
    /// <param name="data"></param>
    /// <returns></returns>
    public static Bitmap DeserializeFromBase64(string data)
    {
      // Decode the string and create a memory stream
      // on the decoded string data.
      MemoryStream stream =
        new MemoryStream(Convert.FromBase64String(data));

      // Create a new bitmap from the stream.
      Bitmap b = new Bitmap(stream);

      return b;
    }
    //图片 转为  base64编码的文本
    public static string ImgToBase64String(Image bmp)
    {
      MemoryStream ms = new MemoryStream();
      bmp.Save(ms, bmp.RawFormat);
      byte[] arr = new byte[ms.Length];
      ms.Position = 0;
      ms.Read(arr, 0, (int)ms.Length);
      ms.Close();
      String strbase64 = Convert.ToBase64String(arr);
      return strbase64;
    }

    /// <summary>
    /// 图片增亮。
    /// </summary>
    /// <param name="img"></param>
    /// <returns></returns>
    public static Image Brightness(Image img, int brightValue)
    {
      int percent = brightValue;
      Single v = 0.006F * percent;
      Single[][] matrix = {
        new Single[] { 1, 0, 0, 0, 0 },
        new Single[] { 0, 1, 0, 0, 0 },
        new Single[] { 0, 0, 1, 0, 0 },
        new Single[] { 0, 0, 0, 1, 0 },
        new Single[] { v, v, v, 0, 1 }
      };
      System.Drawing.Imaging.ColorMatrix cm = new System.Drawing.Imaging.ColorMatrix(matrix);
      System.Drawing.Imaging.ImageAttributes attr = new System.Drawing.Imaging.ImageAttributes();
      attr.SetColorMatrix(cm);
      //Image tmp
      //Image tmp = (Image)img.Clone();
      Bitmap tmp = new Bitmap(img);
      Graphics g = Graphics.FromImage(tmp);
      try
      {
        Rectangle destRect = new Rectangle(0, 0, img.Width, img.Height);
        g.DrawImage(tmp, destRect, 0, 0, tmp.Width, tmp.Height, GraphicsUnit.Pixel, attr);
      }
      finally
      {
        g.Dispose();
      }

      return tmp;

    }

    //处理不了透明的背景
    /// <summary>
    /// 制作水印图片
    /// </summary>
    /// <param name="iTheImage">要制作水印的图片</param>
    /// <param name="width">制作水印的宽</param>
    /// <param name="height">制作水印的高</param>
    /// <returns></returns>
    public static Bitmap WatermarkImage(Bitmap iTheImage, int width, int height)
    {
      //Bitmap watermark = new Bitmap(width, height,
      //    PixelFormat.Format24bppRgb);
      Bitmap watermark = new Bitmap(iTheImage);

      Graphics g = Graphics.FromImage(watermark);
      g.Clear(Color.White);
      //g.Clear(iTheImage.GetPixel(0,0));
      g.SmoothingMode = SmoothingMode.HighQuality;
      g.InterpolationMode = InterpolationMode.High;

      ImageAttributes imageAttributes = new ImageAttributes();
      ColorMap colorMap = new ColorMap();

      colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
      colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
      ColorMap[] remapTable = { colorMap };

      imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

      float[][] colorMatrixElements = {
                        new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
                        new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
                        new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
                        new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
                        new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
                      };

      ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);

      imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);

      #region 保留学习

      ////int WatermarkWidth = 0;
      ////int WatermarkHeight = 0;
      ////double bl = 1d;

      //////计算水印图片的比率
      //////取背景的1/4宽度来比较
      ////if ((width > watermark.Width * 4) && (height > watermark.Height * 4))
      ////{
      ////  bl = 1;
      ////}
      ////else if ((width > watermark.Width * 4) && (height < watermark.Height * 4))
      ////{
      ////  bl = Convert.ToDouble(height / 4) / Convert.ToDouble(watermark.Height);

      ////}
      ////else if ((width < watermark.Width * 4) && (height > watermark.Height * 4))
      ////{
      ////  bl = Convert.ToDouble(width / 4) / Convert.ToDouble(watermark.Width);
      ////}
      ////else
      ////{
      ////  if ((width * watermark.Height) > (height * watermark.Width))
      ////  {
      ////    bl = Convert.ToDouble(height / 4) / Convert.ToDouble(watermark.Height);

      ////  }
      ////  else
      ////  {
      ////    bl = Convert.ToDouble(width / 4) / Convert.ToDouble(watermark.Width);

      ////  }

      ////}

      ////WatermarkWidth = Convert.ToInt32(watermark.Width * bl);
      ////WatermarkHeight = Convert.ToInt32(watermark.Height * bl);


      ////switch (_watermarkPosition)
      ////{
      ////  case "WM_TOP_LEFT":
      ////    xpos = 10;
      ////    ypos = 10;
      ////    break;
      ////  case "WM_TOP_RIGHT":
      ////    xpos = _width - WatermarkWidth - 10;
      ////    ypos = 10;
      ////    break;
      ////  case "WM_BOTTOM_RIGHT":
      ////    xpos = _width - WatermarkWidth - 10;
      ////    ypos = _height - WatermarkHeight - 10;
      ////    break;
      ////  case "WM_BOTTOM_LEFT":
      ////    xpos = 10;
      ////    ypos = _height - WatermarkHeight - 10;
      ////    break;
      ////}

      #endregion

      try
      {
        Rectangle destRect = new Rectangle(0, 0, watermark.Width, watermark.Height);

        g.DrawImage(iTheImage, destRect, 0, 0, watermark.Width, watermark.Height,
          GraphicsUnit.Pixel,
          imageAttributes);
      }
      finally
      {
        imageAttributes.Dispose();
        g.Dispose();
      }

      return watermark;
    }

    /// <summary>
    /// 制作透明的图片。对透明背景保留原来的样子。
    /// </summary>
    /// <param name="bmpobj"></param>
    /// <param name="transValue">透明度 (0 - 255)</param>
    public static void WatermarkImage(Bitmap bmpobj, int transValue)
    {
      for (int i = 0; i < bmpobj.Height; i++)
      {
        for (int j = 0; j < bmpobj.Width; j++)
        {
          Color dot = bmpobj.GetPixel(j, i);
          if (dot.A > 0)
          {
            bmpobj.SetPixel(j, i, Color.White);
            bmpobj.SetPixel(j,i,Color.FromArgb(transValue,dot.R,dot.G,dot.B));
          }
        }
      }
    }

    /// <summary>
    /// 灰度转换,逐点方式
    /// </summary>
    public static void GrayByPixels(Bitmap bmpobj)
    {
      for (int i = 0; i < bmpobj.Height; i++)
      {
        for (int j = 0; j < bmpobj.Width; j++)
        {
          Color dot = bmpobj.GetPixel(j, i);
          if (dot.A > 0)
          {
            int tmpValue = GetGrayNumColor(dot);
            bmpobj.SetPixel(j, i, Color.FromArgb(tmpValue, tmpValue, tmpValue));
          }
        }
      }
    }
    /// <summary>
    /// 根据RGB,计算灰度值
    /// </summary>
    /// <param name="posClr">Color值</param>
    /// <returns>灰度值,整型</returns>
    private static int GetGrayNumColor(System.Drawing.Color posClr)
    {
      return (posClr.R * 19595 + posClr.G * 38469 + posClr.B * 7472) >> 16;
    }


    ////public static bool Invert(Bitmap b)
    ////{
    ////  BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
    ////    ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
    ////  int stride = bmData.Stride;
    ////  System.IntPtr Scan0 = bmData.Scan0;
    ////  unsafe
    ////  {
    ////    byte* p = (byte*)(void*)Scan0;
    ////    int nOffset = stride - b.Width * 3;
    ////    int nWidth = b.Width * 3;
    ////    for (int y = 0; y < b.Height; ++y)
    ////    {
    ////      for (int x = 0; x < nWidth; ++x)
    ////      {
    ////        p[0] = (byte)(255 - p[0]);
    ////        ++p;
    ////      }
    ////      p += nOffset;
    ////    }
    ////  }
    ////  b.UnlockBits(bmData);
    ////  return true;
    ////}

    ////public static bool Gray(Bitmap b)
    ////{
    ////  BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height),
    ////       ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
    ////  int stride = bmData.Stride;
    ////  System.IntPtr Scan0 = bmData.Scan0;
    ////  unsafe
    ////  {
    ////    byte* p = (byte*)(void*)Scan0;
    ////    int nOffset = stride - b.Width * 3;
    ////    byte red, green, blue;
    ////    for (int y = 0; y < b.Height; ++y)
    ////    {
    ////      for (int x = 0; x < b.Width; ++x)
    ////      {
    ////        blue = p[0];
    ////        green = p[1];
    ////        red = p[2];
    ////        p[0] = p[1] = p[2] = (byte)(.299 * red + .587 * green + .114 * blue);
    ////        p += 3;
    ////      }
    ////      p += nOffset;
    ////    }
    ////  }
    ////  b.UnlockBits(bmData);
    ////  return true;
    ////}

    ////public static bool Brightness(Bitmap b, int nBrightness)
    ////{
    ////  if (nBrightness < -255 || nBrightness > 255)
    ////    return false;
    ////  BitmapData bmData = b.LockBits(new Rectangle(0, 0, b.Width,
    ////                b.Height), ImageLockMode.ReadWrite,
    ////                PixelFormat.Format24bppRgb);
    ////  int stride = bmData.Stride;
    ////  System.IntPtr Scan0 = bmData.Scan0;
    ////  int nVal = 0;
    ////  unsafe
    ////  {
    ////    byte* p = (byte*)(void*)Scan0;
    ////    int nOffset = stride - b.Width * 3;
    ////    int nWidth = b.Width * 3;
    ////    for (int y = 0; y < b.Height; ++y)
    ////    {
    ////      for (int x = 0; x < nWidth; ++x)
    ////      {
    ////        nVal = (int)(p[0] + nBrightness);
    ////        if (nVal < 0) nVal = 0;
    ////        if (nVal > 255) nVal = 255;
    ////        p[0] = (byte)nVal;
    ////        ++p;
    ////      }
    ////      p += nOffset;
    ////    }
    ////  }
    ////  b.UnlockBits(bmData);
    ////  return true;
    ////}
  }

  /// <summary>
  /// 扩展的ToolStrip,更改背景为过度显示和鼠标进入时图片自动增亮的功能。
  /// </summary>
  public partial class ToolStripEx : ToolStrip
  {
    private JWToolStripBarRenderer render = new JWToolStripBarRenderer();
    public ToolStripEx()
    {
      this.Renderer = render;
    }


    /// <summary>
    /// 获取在 ToolStrip 背景中使用的渐变的开始颜色。
    /// </summary>
    [Description("获取在 ToolStrip 背景中使用的渐变的开始颜色。"), DefaultValue(typeof(Color), "InactiveBorder"), Category("特效设置")]
    public Color ToolStripGradientBegin
    {
      get { return render.ToolStripGradientBegin; }
      set
      {
        render.ToolStripGradientBegin = value;
        render.ResetBackgroundBrush();
        this.Invalidate();
      }
    }

    /// <summary>
    /// 获取在 ToolStrip 背景中使用的渐变的结束颜色。
    /// </summary>
    [Description("获取在 ToolStrip 背景中使用的渐变的结束颜色。"), DefaultValue(typeof(Color), "ControlLightLight"), Category("特效设置")]
    public Color ToolStripGradientEnd
    {
      get { return render.ToolStripGradientEnd; }
      set
      {
        render.ToolStripGradientEnd = value;
        render.ResetBackgroundBrush();
        this.Invalidate();
      }

    }

    /// <summary>
    /// 设置背景渐变方式。
    /// </summary>
    [Description("设置背景渐变方式。"), DefaultValue(typeof(BackgroundGradientStyle), "Horizontal"), Category("特效设置")]
    public BackgroundGradientStyle BackgroundGradientStyle
    {
      get { return render.BackgroundGradientStyle; }
      set
      {
        render.BackgroundGradientStyle = value;
        render.ResetBackgroundBrush();
        this.Invalidate();
      }
    }

     private Bitmap m_WatermarkImage;
    /// <summary>
    /// 水印的图片。
    /// </summary>
    ///
    [Description("水印的图片。"), DefaultValue(null), Category("特效设置")]
    public Bitmap WatermarkImage
    {
      get { return m_WatermarkImage; }
      set
      {
        m_WatermarkImage = value;
        //制作水印
        if (value != null)
        {
          Bitmap img = new Bitmap(value);

          if (m_watermarkGrayEffect)
            ImageTool.GrayByPixels(img);
          if (m_WatermarkTransparency != 255)
            ImageTool.WatermarkImage(img, m_WatermarkTransparency);

          render.WatermarkImage = img;
        }
        else
          render.WatermarkImage = null;

        this.Invalidate();
      }
    }


    /// <summary>
    /// 画ToolStrip边框的形式。
    /// </summary>
    [Description("画ToolStrip边框的形式。"), DefaultValue(typeof(DrawBorderMode), "TopAndBottom"), Category("特效设置")]
    public DrawBorderMode DrawBorderMode
    {
      get { return render.DrawBorderMode; }
      set
      {
        render.DrawBorderMode = value;
        this.Invalidate();
      }
    }

    private bool m_watermarkGrayEffect = false;

    /// <summary>
    /// 水印的灰度效果,默认为 false;
    /// </summary>
    ///     
    [Description("水印的灰度效果,默认为 false;"), DefaultValue(false), Category("特效设置")]
    public bool WatermarkGrayEffect
    {
      get { return m_watermarkGrayEffect; }
      set
      {
        m_watermarkGrayEffect = value;
        WatermarkImage = m_WatermarkImage;
      }
    }

    private int m_WatermarkTransparency = 255;
    /// <summary>
    /// 水印显示的透明度。
    /// </summary>
    ///
    [Description("水印显示的透明度。默认为 255;"), DefaultValue(255), Category("特效设置")]
    public int WatermarkTransparency
    {
      get { return m_WatermarkTransparency; }
      set
      {
        if (value > 255 || value < 0)
          throw new Exception("请输入 0 - 255 之间的一个数值。");

        m_WatermarkTransparency = value;
        WatermarkImage = m_WatermarkImage;
      }
    }
  }



本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/Yjianyong/archive/2009/12/27/5087300.aspx

Tags:扩展 ToolStripEx 控件

编辑录入:爽爽 [复制链接] [打 印]
赞助商链接