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3DS MAX Cartoon Landscape using 3dsmax Tutorial

 2008-11-07 16:38:49 来源:WEB开发网   
核心提示: 6. Next step, you are going to "fit" the road to landscape. You will use Conform to do that. Conform is used to project the vertices of

3DS MAX Cartoon Landscape using 3dsmax Tutorial

6. Next step, you are going to "fit" the road to landscape. You will use Conform to do that. Conform is used to project the vertices of one object, called the Wrapper, onto the surface of another object, called the Wrap-To

Make sure road object is selected. In Modify tab, make sure Compound Objects is chosen. Click Conform button. In Pick Wrap-To Object rollout, click Pick Wrap-To Object button. Then click landscape object in viewport. As result, your landscape object looks ruined. It's okay, you can fix this later.

3DS MAX Cartoon Landscape using 3dsmax Tutorial

7. Activate Top viewport (by right clicking in this viewport). Go to Modify tab, in Parameters rollout click button under Use Activate Viewport. 3dsmax will now recalculate projection. After that, activate Hide Wrap-To Object. Now, you have clean projection of road object onto landscape.

3DS MAX Cartoon Landscape using 3dsmax Tutorial

8. Convert road object to Editable Poly. Activate Polyugons selection. Select all polygons in this object. In Edit Polygons rollout, click Extrude button. Click and drag in viewport to add a little bit of height for road object. When finished, de-activate all sub-object sleelction

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Tags:DS MAX Cartoon

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