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3ds max Tutorials Human Character Modeling - Hand

 2008-11-08 16:36:10 来源:WEB开发网   
核心提示: Figure 11.Step 12Now let us select the lower vertex of the finger and push them upside and give it a hexagonal shape and when you apply Turbosmoo

3ds max Tutorials Human Character Modeling - Hand

Figure 11. 

Step 12

Now let us select the lower vertex of the finger and push them upside and give it a hexagonal shape and when you apply Turbosmooth or you switch it on you’ll get a smoother version. You can as well model a finger using a cylinder. Now let us add one more segment right in the middle of the finger as shown below.

3ds max Tutorials Human Character Modeling - Hand

Figure 12. 

Step 13

Let us scale it out a bit and when we turn on the Turbosmooth option it would look as shown in the below image.

3ds max Tutorials Human Character Modeling - Hand

Figure 13. 

Step 14

Now let us select the corner Polygon face of the finger and delete them as shown in the below image.

3ds max Tutorials Human Character Modeling - Hand

Figure 14. 

Step 15

Now let us push back the front part of the finger to make it smoother at its corner as shown below.

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