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3ds max Tutorials Human Character Modeling - Hand

 2008-11-08 16:36:10 来源:WEB开发网   
核心提示: Figure 26.Step 27Now you have to match it with your reference that’s an easy task to do. Once you tweaked with duplicated finger and matche

Figure 26. 

Step 27

Now you have to match it with your reference that’s an easy task to do. Once you tweaked with duplicated finger and matched with reference image you have to do the same thing as we did earlier by deleting the border polygon faces of palm and target weld. If they do not weld properly see whether there are enough segments matching properly if not you have to add additional segments were ever required and the resultant image would be as shown below.

3ds max Tutorials Human Character Modeling - Hand

Figure 27. 

Step 28

Now once again select the polygon faces of the index finger and do as we did earlier, shift and drag it and create duplicate and we shall tweak with and make it a ring finger. Make sure create duplicate object by selecting clone as element.

3ds max Tutorials Human Character Modeling - Hand

Figure 28.

Step 29

Now let us match each and every vertex properly with the reference image as shown below.

3ds max Tutorials Human Character Modeling - Hand

Figure 29. 

Step 30

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