Mac OS X 下 iPhone 开发环境搭建
2010-03-02 15:50:00 来源:WEB开发网注意:不要用copy内页代码来改,要用手动输入,因为网页编码不一致问题。
具体修改如下:
(
// 32-Bit
{ Type = Architecture;
Identifier = Standard;
Name = “Standard (iPhone Simulator: i386, ppc)”;
Description = “32-bit iPhone Simulator architectures”;
ListInEnum = YES;
SortNumber = 1;
RealArchitectures = ( i386, ppc );
ArchitectureSetting = “ARCHS_STANDARD_32_BIT”;
},
// Old-style Debug
{ Type = Architecture;
Identifier = Native;
Name = “Native Architecture of Build Machine”;
Description = “32-bit for build machine”;
ListInEnum = YES;
SortNumber = 101;
ArchitectureSetting = “NATIVE_ARCH”;
},
// G3
{ Type = Architecture;
Identifier = ppc;
Name = “Minimal (32-bit PowerPC only)”;
Description = “32-bit PowerPC “;
PerArchBuildSettingName = “PowerPC”;
ByteOrder = big;
ListInEnum = No;
SortNumber = 201;
},
// G4 这个是我台机的型号
{ Type = Architecture;
Identifier = ppc7400;
Name = “PowerPC G4″;
Description = “32-bit PowerPC for G4 processor”;
ByteOrder = big;
ListInEnum = NO;
SortNumber = 202;
},
// G5 32-bit
{ Type = Architecture;
Identifier = ppc970;
Name = “PowerPC G5 32-bit”;
Description = “32-bit PowerPC for G5 processor”;
ByteOrder = big;
ListInEnum = NO;
SortNumber = 203;
},
// Intel
{ Type = Architecture;
Identifier = i386;
Name = “Intel”;
Description = “32-bit Intel”;
PerArchBuildSettingName = “Intel”;
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