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开发学院软件开发VC 在MFC应用程序中显示JPG/GIF图像文件 阅读

在MFC应用程序中显示JPG/GIF图像文件

 2010-06-15 20:40:11 来源:WEB开发网   
核心提示:三、程序代码/// Picture object--encapsulates IPicture#pragma once#include <atlbase.h>class CPicture {public:CPicture();~CPicture();// Load frm various sosurcesB

三、程序代码

/////////////////// Picture object--encapsulates IPicture
#pragma once
#include <atlbase.h>
class CPicture {
public:
CPicture();
~CPicture();
// Load frm various sosurces
BOOL Load(UINT nIDRes);
BOOL Load(LPCTSTR pszPathName);
BOOL Load(CFile& file);
BOOL Load(CArchive& ar);
BOOL Load(IStream* pstm);
// render to device context
BOOL Render(CDC* pDC, CRect rc=CRect(0,0,0,0),
LPCRECT prcMFBounds=NULL) const;
CSize GetImageSize(CDC* pDC=NULL) const;
operator IPicture*() {
 return m_spIPicture;
}
void GetHIMETRICSize(OLE_XSIZE_HIMETRIC& cx, OLE_YSIZE_HIMETRIC& cy) const
{
 cx = cy = 0;
 const_cast<CPicture*>(this)->m_hr = m_spIPicture->get_Width(&cx);
 ASSERT(SUCCEEDED(m_hr));
 const_cast<CPicture*>(this)->m_hr = m_spIPicture->get_Height(&cy);
 ASSERT(SUCCEEDED(m_hr));
}
void Free()
{
 if (m_spIPicture) {
  m_spIPicture.Release();
 }
}
protected:
CComQIPtr<IPicture>m_spIPicture; // ATL smart pointer to IPicture
HRESULT m_hr; // last error code
};
/////////////////////////////////////////////////////////////// CPicture implementation
#include "StdAfx.h"
#include "Picture.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CPicture::CPicture()
{}
CPicture::~CPicture()
{}
BOOL CPicture::Load(UINT nIDRes) // Load from resource. Looks for "IMAGE" type.
{
 // find resource in resource file
 HINSTANCE hInst = AfxGetResourceHandle();
 HRSRC hRsrc = ::FindResource(hInst,MAKEINTRESOURCE(nIDRes),"IMAGE"); // type
 if (!hRsrc)
  return FALSE;
 // load resource into memory
 DWORD len = SizeofResource(hInst, hRsrc);
 BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
 if (!lpRsrc)
  return FALSE;
 // create memory file and load it
 CMemFile file(lpRsrc, len);
 BOOL bRet = Load(file);
 FreeResource(hRsrc);
 GlobalFree(lpRsrc);
 return bRet;
}
BOOL CPicture::Load(LPCTSTR pszPathName) // Load from path name.
{
 CFile file;
 if (!file.Open(pszPathName, CFile::modeRead|CFile::shareDenyWrite))
  return FALSE;
 BOOL bRet = Load(file);
 file.Close();
 return bRet;
}
BOOL CPicture::Load(CFile& file) // Load from CFile
{
 CArchive ar(&file, CArchive::load | CArchive::bNoFlushOnDelete);
 return Load(ar);
}
////// Load from archive--create stream and load from stream.
BOOL CPicture::Load(CArchive& ar)
{
 CArchiveStream arcstream(&ar);
 return Load((IStream*)&arcstream);
}
//////////////////
// Load from stream (IStream). This is the one that really does it: call
// OleLoadPicture to do the work.
BOOL CPicture::Load(IStream* pstm)
{
 Free();
 HRESULT hr = OleLoadPicture(pstm, 0, FALSE,IID_IPicture, (void**)&m_spIPicture);
 ASSERT(SUCCEEDED(hr) && m_spIPicture);
 return TRUE;
}
//////////////////
// Render to device context. Covert to HIMETRIC for IPicture.
BOOL CPicture::Render(CDC* pDC, CRect rc, LPCRECT prcMFBounds) const
{
 ASSERT(pDC);
 if (rc.IsRectNull()) {
  CSize sz = GetImageSize(pDC);
  rc.right = sz.cx;
  rc.bottom = sz.cy;
 }
 long hmWidth,hmHeight; // HIMETRIC units
 GetHIMETRICSize(hmWidth, hmHeight);
 m_spIPicture->Render(*pDC, rc.left, rc.top, rc.Width(), rc.Height(),0, hmHeight, hmWidth, -hmHeight, prcMFBounds);
 return TRUE;
}
//////////////////
// Get image size in pixels. Converts from HIMETRIC to device coords.
CSize CPicture::GetImageSize(CDC* pDC) const
{
 if (!m_spIPicture)
  return CSize(0,0);
 LONG hmWidth, hmHeight; // HIMETRIC units
 m_spIPicture->get_Width(&hmWidth);
 m_spIPicture->get_Height(&hmHeight);
 CSize sz(hmWidth,hmHeight);
 if (pDC==NULL) {
  CWindowDC dc(NULL);
  dc.HIMETRICtoDP(&sz); // convert to pixels
 } else {
  pDC->HIMETRICtoDP(&sz);
 }
 return sz;
}
///////////////////////////////////// Picture view is a typical scroll view.
#include "Doc.h"
class CPictureView : public CScrollView {
 public:
  virtual ~CPictureView();
  CPictureDoc* GetDocument() { return (CPictureDoc*)m_pDocument; }
 protected:
  BOOL m_rcImage; // rect to display image in
  UINT m_iHowScale; // how to scale image
  CPictureView();
  void GetImageRect(CRect& rc);
  void SetScrollSizes();
  virtual void OnDraw(CDC* pDC); // overridden to draw this view
  virtual void OnInitialUpdate(); // called first time after construct
  // command/message handlers
  afx_msg void OnViewScale(UINT nID);
  afx_msg void OnUpdateViewScale(CCmdUI* pCmdUI);
  afx_msg BOOL OnEraseBkgnd(CDC* pDC);
  afx_msg void OnSize(UINT nType, int cx, int cy);
  DECLARE_DYNCREATE(CPictureView)
  DECLARE_MESSAGE_MAP()
};
////////////////////////////////////////////////////////////// CPictureView
#include "StdAfx.h"
#include "View.h"
#include "resource.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
IMPLEMENT_DYNCREATE(CPictureView, CScrollView)
BEGIN_MESSAGE_MAP(CPictureView, CScrollView)
 ON_WM_ERASEBKGND()
 ON_WM_SIZE()
 ON_COMMAND_RANGE(ID_VIEW_TOFIT, ID_VIEW100, OnViewScale)
 ON_UPDATE_COMMAND_UI_RANGE(ID_VIEW_TOFIT, ID_VIEW100, OnUpdateViewScale)
END_MESSAGE_MAP()
CPictureView::CPictureView()
{
 m_iHowScale = ID_VIEW_TOFIT;
}
CPictureView::~CPictureView()
{}
void CPictureView::OnInitialUpdate()
{
 SetScrollSizes();
}
//////////////////// Set scroll sizes based on picture. Page size = client hieight/width;
// line size = 1/10 of this.
void CPictureView::SetScrollSizes()
{
 CRect rcClient;
 GetClientRect(&rcClient);
 CRect rcImage;
 GetImageRect(rcImage);
 CSize szTotal = rcImage.Size();
 CSize szPage = rcClient.Size();
 CSize szLine = szPage;
 szLine.cx /= 10;
 szLine.cy /= 10;
 CScrollView::SetScrollSizes(MM_TEXT, szTotal, szPage, szLine);
 Invalidate();
}
//////////////////// View was sized: readjust scroll sizes if I'm in "zoom to fit" mode
void CPictureView::OnSize(UINT nType, int cx, int cy)
{
 CScrollView::OnSize(nType, cx, cy);
 if (m_iHowScale==ID_VIEW_TOFIT) {
  SetScrollSizes();
 }
}
//////////////////
// Erase the background. This is required in case the image is smaller than
// the client area, to paint the extra background. Use clipping to avoid flicker.
BOOL CPictureView::OnEraseBkgnd(CDC* pDC)
{
 CPictureDoc* pDoc = GetDocument();
 ASSERT_VALID(pDoc);
 // get client rectangle
 CRect rcClient;
 GetClientRect(&rcClient);
 CRect rc = rcClient;
 // get image rectangle
 CRect rcImage;
 GetImageRect(rcImage);
 rc = rcImage;
 CPoint pt = pDC->GetViewportOrg();
 CSize sz = GetTotalSize();
 // create clipping region
 CRgn clipRgn;
 clipRgn.CreateRectRgnIndirect(&rcClient);
 pDC->SelectClipRgn(&clipRgn);
 pDC->ExcludeClipRect(&rcImage);
 CBrush brush(RGB(0,0,0)); // black
 pDC->FillRect(&rcClient, &brush);
 pDC->SelectClipRgn(NULL);
 return TRUE;
}
//////////////////
// Draw the picture -- call CPicture to do it.
void CPictureView::OnDraw(CDC* pDC)
{
 CPictureDoc* pDoc = GetDocument();
 ASSERT_VALID(pDoc);
 CPicture* ppic = pDoc->GetPicture();
 ASSERT(ppic);
 if (*ppic) {
  CRect rc;
  GetImageRect(rc);
  ppic->Render(pDC,rc);
 }
}
//////////////////
// Get image rectangle, scaled for current zoom factor.
void CPictureView::GetImageRect(CRect& rc)
{
 CPictureDoc* pDoc = GetDocument();
 ASSERT_VALID(pDoc);
 CPicture* ppic = pDoc->GetPicture();
 ASSERT(ppic);
 if (!ppic || !*ppic) {
  rc.SetRect(0,0,0,0);
 } else if (m_iHowScale==ID_VIEW_TOFIT) {
  GetClientRect(&rc);
 } else {
  CSize sz = ppic->GetImageSize();
  switch (m_iHowScale) {
   case ID_VIEW25:
    sz.cx >>= 2;
    sz.cy >>= 2;
    break;
   case ID_VIEW33:
    sz.cx /= 3;
    sz.cy /= 3;
    break;
   case ID_VIEW50:
    sz.cx >>= 1;
    sz.cy >>= 1;
    break;
   case ID_VIEW75:
    sz.cx = (sz.cx * 3)/4;
    sz.cy = (sz.cy * 3)/4;
    break;
  }
  rc.SetRect(0,0,sz.cx,sz.cy);
 }
}
//////////////////
// Handle zoom command.
void CPictureView::OnViewScale(UINT nID)
{
 if (m_iHowScale != nID) {
  m_iHowScale = nID;
  ScrollToPosition(CPoint(0,0));
  OnInitialUpdate();
 }
}
//////////// Update zoom menu -- check the whichever zoom factor I'm at now.
void CPictureView::OnUpdateViewScale(CCmdUI* pCmdUI)
{
 pCmdUI->SetCheck(pCmdUI->m_nID == m_iHowScale);
}

四、小结

本实例通过Cpicutre类现了JEPG图像的显示,读者可以将该类直接用在多媒体应用程序的开发中。另外,MFC提供了一个现成的类--CPictureHolder,这个类的功能几乎与CPicture完全一样,读者朋友可以在afxctl.h文件中找到它的定义。

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