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开发学院软件开发Delphi Delphi常见图象格式转换技术(二) 阅读

Delphi常见图象格式转换技术(二)

 2006-02-04 13:32:58 来源:WEB开发网 闂傚倸鍊搁崐鎼佸磹閹间礁纾归柟闂寸绾剧懓顪冪€n亜顒㈡い鎰Г閹便劌顫滈崱妤€骞婄紓鍌氬€瑰銊╁箟缁嬫鍚嬮柛顐線缂冩洟姊婚崒娆戭槮婵犫偓闁秵鎯為幖娣妼缁愭鏌″搴′簽濞戞挸绉甸妵鍕冀椤愵澀娌梺缁樻尪閸庣敻寮婚敐澶婂嵆闁绘劖绁撮崑鎾诲捶椤撴稑浜炬慨妯煎亾鐎氾拷闂傚倸鍊搁崐鎼佸磹閹间礁纾归柟闂寸绾剧懓顪冪€n亝鎹i柣顓炴閵嗘帒顫濋敐鍛婵°倗濮烽崑娑⑺囬悽绋挎瀬闁瑰墽绮崑鎰版煙缂佹ê绗ч柍褜鍓﹂崣鍐潖閸濆嫅褔宕惰娴犲ジ姊虹拠鑼闁煎綊绠栭幃楣冩倻閽樺鎽曢梺闈涱檧婵″洭宕㈤悽鍛娾拺閻熸瑥瀚烽崯蹇涙煕閻樺磭澧甸柕鍡楀€圭缓浠嬪川婵犲嫬骞堥梺纭呭閹活亞妲愰弴鐔哄ⅰ闂傚倷绶氬ḿ褍煤閵堝洠鍋撳顐㈠祮闁绘侗鍣i獮鎺懳旈埀顒傜不閿濆棛绡€闂傚牊绋戦弳娆徝瑰⿰鍫㈢暫闁哄矉缍佹慨鈧柍鎯版硾濠€杈ㄧ珶閺囩喓绡€婵﹩鍘鹃崢鐢告⒑缂佹ê濮﹂柛鎾村哺閹ɑ娼忛妸銈囩畾闂佸湱绮敮鐐存櫠濞戞氨纾肩紓浣贯缚濞插鈧娲栧畷顒冪亙闂佸憡鍔曢崯鐘诲礈濠靛牊宕叉繛鎴炨缚閺嗗棗鈹戦悩杈厡闁轰焦鐗滅槐鎾存媴娴犲鎽甸梺鍦嚀濞层倝鎮鹃悜钘夌闁规惌鍘介崓鐢告⒑閻熸澘鎮侀柣鎺炵畵閹骞栨担鍏夋嫽婵炶揪绲块崕銈夊吹閳ь剟姊洪幖鐐测偓鏍偋閻樿崵宓侀煫鍥ㄧ⊕閺呮悂鏌ㄩ悤鍌涘濠电姷鏁告慨鐑藉极閸涘﹥鍙忛柣鎴f閺嬩線鏌涘☉姗堟敾闁告瑥绻戦妵鍕箻閸楃偟浠肩紓浣哄閸ㄥ爼寮诲☉銏犵疀闂傚牊绋掗悘鍫ユ倵閻熺増鍟炵紒璇插暣婵$敻宕熼姘鳖啋闁诲酣娼ч幗婊堟偩婵傚憡鈷戠痪顓炴媼濞兼劖绻涢懠顒€鏋庢い顐㈢箳缁辨帒螣閼测晜鍤岄梻渚€鈧偛鑻晶顔肩暆閿濆牆鍔垫い锔界叀閹繝濡舵径瀣帾闂佸壊鍋呯换鍐磻椤忓懐绠剧€瑰壊鍠曠花濠氬箚閻斿吋鈷戦悗鍦У閵嗗啴鏌ら崘鑼煟鐎规洘绻堥弫鍐焵椤掑嫧鈧棃宕橀鍢壯囨煕閳╁喚娈橀柣鐔稿姍濮婃椽鎮℃惔鈩冩瘣闂佺粯鐗曢妶绋跨暦閻戞ḿ绡€闁搞儜鍐ㄧギ闂備線娼ф蹇曟閺囥垹鍌ㄦい蹇撶墛閳锋垿鏌熼懖鈺佷粶闁告梹顨婇弻锟犲川椤旈敮濮囩紓浣稿€圭敮鐔妓囩€靛摜纾奸弶鍫涘妼缁楁碍绻涢悡搴g闁糕斁鍓濋幏鍛存煥鐎e灚缍楅梻鍌氬€峰ù鍥ь浖閵娾晜鍊块柨鏇炲€哥粻鏌ユ煕閵夘喖澧柡瀣╃窔閺岀喖宕滆鐢盯鏌¢崨顔藉€愰柡灞诲姂閹倝宕掑☉姗嗕紦闂傚倸鍊搁崐鎼佸磹閹间礁纾归柟闂寸绾剧懓顪冪€n亜顒㈡い鎰Г閹便劌顫滈崱妤€骞婄紓鍌氬€瑰銊╁箟缁嬫鍚嬮柛顐線缂冩洟姊婚崒娆戭槮婵犫偓闁秵鎯為幖娣妼缁愭鏌″搴′簽濞戞挸绉甸妵鍕冀椤愵澀娌梺缁樻尪閸庣敻寮婚敐澶婂嵆闁绘劖绁撮崑鎾诲捶椤撴稑浜炬慨妯煎亾鐎氾拷  闂傚倸鍊搁崐鎼佸磹閹间礁纾归柟闂寸绾惧綊鏌i幋锝呅撻柛銈呭閺屻倝宕妷锔芥瘎婵炲濮靛銊ф閹捐纾兼繛鍡樺笒閸橈紕绱撴笟鍥ф珮闁搞劌鐖兼俊鎾礃椤旂厧绐涢梺鍝勵槹閸ㄥ綊宕㈠ú顏呭€垫鐐茬仢閸旀碍銇勯敂璇茬仸鐎规洩绻濋獮搴ㄦ嚍閵壯冨妇闂傚⿴鍋勫ú锕€煤閺嶃劎澧¢梻鍌欐祰椤曆呪偓鍨浮瀹曟粓鎮㈡總澶嬬稁闂佹儳绻愬﹢杈╁閸忛棿绻嗘い鏍ㄧ閹牊銇勯銏㈢劯婵﹥妞藉畷鐑筋敇濞戞瑥鐝遍梻浣呵归鍛涘┑瀣畾闁逞屽墯閵囧嫯绠涢幘瀵搞偐濠碘槅鍨扮€氭澘顫忓ú顏勪紶闁告洦鍓氶幏鍗炩攽閻愭彃绾у畝锝呮健楠炴垿濮€閻橆偅鏂€婵犵數濮寸€氼噣寮堕幖浣光拺闁告繂瀚婵嗏攽椤旀儳鍘撮柟顔诲嵆婵$兘鍩¢崒妤佸濠电偠鎻徊浠嬪箹椤愩倖鏆滈悹杞拌閻斿棝鏌i悢宄扮盎闁衡偓閼姐倗纾奸柛灞炬皑瀛濆Δ妤婁簷閸楀啿鐣烽悡搴僵闁挎繂鎳嶆竟鏇㈡⒑閸濆嫬鏆欓柣妤€妫涚划鍫ュ礃閳瑰じ绨婚棅顐㈡搐濞寸兘藝閿曗偓闇夋繝濠傜墢閻f椽鏌$仦璇插闁宠鍨垮畷鍗炩槈閹典礁浜炬俊銈傚亾妞ゎ叀鍎婚¨渚€鏌涢悩宕囧⒌婵犫偓娓氣偓濮婅櫣绱掑Ο鏇熷灴閹兘濡疯閸嬫挸顫濋悡搴㈢亾缂備緡鍠氱划顖炲Χ閿濆绀冮柍鍝勫暙楠炲牊淇婇悙顏勨偓鏍礉閹达箑纾归柡鍥ュ灩閸戠娀骞栧ǎ顒€濡介柣鎾跺枛閻擃偊宕惰閸庡繘鏌涢弮鈧划鎾诲蓟閺囥垹鐐婄憸宥夘敂椤撶姭鍋撳▓鍨灍婵炲吋鐟ㄩ悘鎺楁⒑閸涘﹦绠撻悗姘煎墲椤ゅ倹绻濈喊澶岀?闁稿鍨垮畷鎰板箣閿曗偓閸ㄥ倹绻涘顔荤凹闁稿绻濋弻宥夊传閸曨剙娅g紓浣哄У閻楃娀寮诲澶婄厸濞达絽鎲″▓鏌ユ⒑缁嬫寧鎹i柛鐘崇墵瀵寮撮姀鐘靛€為悷婊冪Ф閼鸿鲸绻濆顓犲幍闂佸憡鍨崐鏍偓姘炬嫹
核心提示:Delphi常见图象格式转换技术(二)作者:lyboy99 e-mail:lyboy99@sina.com url: http://hnh.126.com给大家提供几个常用的图象格式转换方法和其转换函数希望可以对你有帮助1.TxT 转换为 GIF2.WMF格式转换为BMP格式3.BMP格式转换为WMF格式4.TBitm

Delphi常见图象格式转换技术(二)
作者:lyboy99
e-mail:lyboy99@sina.com 
url: http://hnh.126.com

给大家提供几个常用的图象格式转换方法和其转换函数
希望可以对你有帮助

1.TxT 转换为 GIF
2.WMF格式转换为BMP格式
3.BMP格式转换为WMF格式
4.TBitmaps to Windows Regions
-----------------------------------------------------------------------
TxT 转换为 GIF
------------------------------------------------
PRocedure TxtToGif (txt, FileName: String);
var
   temp: TBitmap;
   GIF : TGIFImage;
begin

temp:=TBitmap.Create;
try
     temp.Height   :=400;
     temp.Width    :=60;
     temp.Transparent:=True;
     temp.Canvas.Brush.Color:=colFondo.ColorValue;
     temp.Canvas.Font.Name:=Fuente.FontName;
     temp.Canvas.Font.Color:=colFuente.ColorValue;
     temp.Canvas.TextOut (10,10,txt);
     Imagen.Picture.Assign(nil);

  GIF := TGIFImage.Create;
    try
    
     GIF.Assign(Temp);
     //保存 GIF
     GIF.SaveToFile(FileName);
     Imagen.Picture.Assign (GIF);
   finally
     GIF.Free;
    end;

Finally

   temp.Destroy;
End;
end;
---------------------------------------------------------------------
2.WMF格式转换为BMP格式

--------------------------------------------------------------------
procedure WmfToBmp(FicheroWmf,FicheroBmp:string); 
var 
  MetaFile:TMetafile; 
  Bmp:TBitmap; 
begin 
  Metafile:=TMetaFile.create; 
  {Create a Temporal Bitmap} 
  Bmp:=TBitmap.create; 
  {Load the Metafile} 
  MetaFile.LoadFromFile(FicheroWmf); 
  {Draw the metafile in Bitmap's canvas} 
  with Bmp do 
  begin 
  Height:=Metafile.Height; 
  Width:=Metafile.Width; 
  Canvas.Draw(0,0,MetaFile); 
  {Save the BMP} 
  SaveToFile(FicheroBmp); 
  {Free BMP} 
  Free; 
  end; 
  {Free Metafile} 
  MetaFile.Free; 
end; 


---------------------------------------------------------------------
3.BMP格式转换为WMF格式
---------------------------------------------------------------------
procedure BmpToWmf (BmpFile,WmfFile:string); 
var 
  MetaFile : TMetaFile; 
  MFCanvas : TMetaFileCanvas; 
  BMP : TBitmap; 
begin 
  {Create temps} 
  MetaFile := TMetaFile.Create; 
  BMP := TBitmap.create; 
  BMP.LoadFromFile(BmpFile); 
  {Igualemos tama?os} 
  {Equalizing sizes} 
  MetaFile.Height := BMP.Height; 
  MetaFile.Width := BMP.Width; 
  {Create a canvas for the Metafile} 
  MFCanvas:=TMetafileCanvas.Create(MetaFile, 0); 
  with MFCanvas do 
  begin 
  {Draw the BMP into canvas} 
  Draw(0, 0, BMP); 
  {Free the Canvas} 
  Free; 
  end; 
  {Free the BMP} 
  BMP.Free; 
  with MetaFile do 
  begin 
  {Save the Metafile} 
  SaveToFile(WmfFile); 
  {Free it...} 
  Free; 
  end; 
end;

---------------------------------------------------------------------

4.TBitmaps to Windows Regions
---------------------------------------------------------------------
function BitmapToRegion(bmp: TBitmap; TransparentColor: TColor=clBlack;
  RedTol: Byte=1; GreenTol: Byte=1; BlueTol: Byte=1): HRGN;
const
  AllocUnit = 100;
type
  PRectArray = ^TRectArray;
  TRectArray = Array[0..(MaxInt div SizeOf(TRect))-1] of TRect;
var
  pr: PRectArray;  
  h: HRGN;     
  RgnData: PRgnData;
  lr, lg, lb, hr, hg, hb: Byte;
  x,y, x0: Integer; 
  b: PByteArray;  
  ScanLinePtr: Pointer;
  ScanLineInc: Integer;
  maxRects: Cardinal; 
begin
  Result := 0;
  { Keep on hand lowest and highest values for the "transparent" pixels }
  lr := GetRValue(TransparentColor);
  lg := GetGValue(TransparentColor);
  lb := GetBValue(TransparentColor);
  hr := Min($ff, lr + RedTol);
  hg := Min($ff, lg + GreenTol);
  hb := Min($ff, lb + BlueTol);
 
  bmp.PixelFormat := pf32bit;
 
  maxRects := AllocUnit;
  GetMem(RgnData,SizeOf(RGNDATAHEADER) + (SizeOf(TRect) * maxRects));
  try
   with RgnData^.rdh do
   begin
    dwSize := SizeOf(RGNDATAHEADER);
    iType := RDH_RECTANGLES;
    nCount := 0;
    nRgnSize := 0;
    SetRect(rcBound, MAXLONG, MAXLONG, 0, 0);
   end;
 
   ScanLinePtr := bmp.ScanLine[0];
   ScanLineInc := Integer(bmp.ScanLine[1]) - Integer(ScanLinePtr);
   for y := 0 to bmp.Height - 1 do
   begin
    x := 0;
    while x < bmp.Width do
    begin
     x0 := x;
     while x < bmp.Width do
     begin
      b := @PByteArray(ScanLinePtr)[x*SizeOf(TRGBQuad)];
      // BGR-RGB: Windows 32bpp BMPs are made of BGRa quads (not RGBa)
      if (b[2] >= lr) and (b[2] <= hr) and
       (b[1] >= lg) and (b[1] <= hg) and
       (b[0] >= lb) and (b[0] <= hb) then
       Break; // pixel is transparent
      Inc(x);
     end;
     { test to see if we have a non-transparent area in the image }
     if x > x0 then
     begin
      { increase RgnData by AllocUnit rects if we exceeds maxRects }
      if RgnData^.rdh.nCount >= maxRects then
      begin
       Inc(maxRects,AllocUnit);
       ReallocMem(RgnData,SizeOf(RGNDATAHEADER) + (SizeOf(TRect) * MaxRects));
      end;
      { Add the rect (x0, y)-(x, y+1) as a new visible area in the region }
      pr := @RgnData^.Buffer; // Buffer is an array of rects
      with RgnData^.rdh do
      begin
       SetRect(pr[nCount], x0, y, x, y+1);
       { adjust the bound rectangle of the region if we are "out-of-bounds" }
       if x0 < rcBound.Left then rcBound.Left := x0;
       if y < rcBound.Top then rcBound.Top := y;
       if x > rcBound.Right then rcBound.Right := x;
       if y+1 > rcBound.Bottom then rcBound.Bottom := y+1;
       Inc(nCount);
      end;
     end; // if x > x0
   
    
     if RgnData^.rdh.nCount = 2000 then
     begin
      h := ExtCreateRegion(nil, SizeOf(RGNDATAHEADER) + (SizeOf(TRect) * maxRects), RgnData^);
      if Result > 0 then
      begin // Expand the current region
       CombineRgn(Result, Result, h, RGN_OR);
       DeleteObject(h);
      end
      else  // First region, assign it to Result
       Result := h;
      RgnData^.rdh.nCount := 0;
      SetRect(RgnData^.rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
     end;
     Inc(x);
    end; // scan every sample byte of the image
    Inc(Integer(ScanLinePtr), ScanLineInc);
   end;
   { need to call ExCreateRegion one more time because we could have left   }
   { a RgnData with less than 2000 rects, so it wasn't yet created/combined  }
   h := ExtCreateRegion(nil, SizeOf(RGNDATAHEADER) + (SizeOf(TRect) * MaxRects), RgnData^);
   if Result > 0 then
   begin
    CombineRgn(Result, Result, h, RGN_OR);
    DeleteObject(h);
   end
   else
    Result := h;
  finally
   FreeMem(RgnData,SizeOf(RGNDATAHEADER) + (SizeOf(TRect) * MaxRects));
  end;

----------------------------------------------------------------------------------

Tags:Delphi 常见 图象

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