各种SmartPhone上的跨平台开源框架的总结
2011-01-06 10:58:35 来源:WEB开发网Ø QuickConnectFamily. Use HTML, CSS, and JavaScript to build an application that runs on iPhone/iPad, Android, BlackBerry, and WebOS. The QuickConnectFamily templates give you access to behavior normally restricted to “native” apps. You can have full database access across all the supported platforms. http://www.quickconnectfamily.org
Ø Bedrock from Metismo. A cross compiler converts your J2ME source code to native C++, simultaneously deploying your product to Android, iPhone, BREW, Windows Mobile, and more. Bedrock is a set of proprietary libraries and tools. http://www.metismo.com
Ø Corona. Develop using the Lua scripting language for native iPhone, iPad, and Android apps. Corona is a proprietary framework. http://anscamobile.com/corona/
Ø MoSync SDK. Use C or C++ to develop using MoSync libraries to build for Symbian, Windows Mobile, j2me, Moblin, and Android. MoSync is a proprietary framework. http://www.mosync.com/
Ø Qt Mobility. Use C++ and Qt APIs to target S60, Windows CE, and Maemo. Qt (pronounced “cute”) is a cross-platform application development framework widely used for the development of GUI programs. The Qt mobility project moves it to mobile platforms. It is distributed as open source under the LGPL. http://labs.trolltech.com/page/Projects/QtMobility
Ø Adobe Flash Lite. Use ActionScript, a JavaScript-like proprietary scripting language, to build cross-platform application files (SWF) that will run as applications on a variety of devices that support Flash Lite. Adobe Flash Lite is a proprietary platform. http://www.adobe.com/products/flashlite/
Ø Adobe AIR. Adobe is working toward having the full features of Flash Player 10 work across a wide array of mobile devices; however, those efforts seem to be focused on web-based applications rather than native applications. Adobe AIR (as of this writing, in beta for Android) allows developers to run
Tags:各种 SmartPhone 跨平台
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